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Estella Trailer Gives Voice to Its Comet-Riding Heroine Ahead of Steam Early Access

Sem Van den Berg·November 1, 2026·4 min read

Taiwanese studio Imanity has released a new trailer for Estella, its space-spanning rhythm game published on PC by the games division of Japanese entertainment company Shoichiku, according to Martin Cid Magazine. The trailer sets actual gameplay footage against the theme song "Elina," composed by Kyiku and rinri and performed by Es, and includes the first spoken lines from the protagonist, played by Saima Nakano. The game is scheduled to launch in Steam Early Access this winter.

Why it matters

Rhythm games have traditionally struggled with narrative. Martin Cid Magazine notes that the genre runs on repetition — retrying a chart, chasing a full combo, drilling a pattern until the hands know it — while story tends to survive only in menu backdrops or cutscenes players skip. Estella is built on the opposite premise: that a single song can carry a chapter, and that one playthrough can bear the weight of a plot.

The new trailer is the first time that wager has been given a voice, per the outlet. Rather than describing the story in studio language, Imanity is now showing fragments of it through gameplay and dialogue.

Shoichiku, a company known for a century of film and kabuki work, is emphasizing speed in its messaging. According to Martin Cid Magazine, the notes and music interlock so tightly that the lane appears to pull the camera forward.

A comet, an octagonal lane and a girl with transparent hands

The lane is the game's signature. Estella is played with a mouse and keyboard rather than a controller or touchscreen, and it casts the player as a comet crossing space along an octagonal track, with each planet serving as a chapter.

The first chapter follows Elina, a girl chosen by a golden comet. According to the synopsis reported by Martin Cid Magazine, a purple flower that numbs people's minds spreads across the forest overnight. Elina is the only one who notices something is wrong, and she is branded a heretic and driven from her home. Two years later she wakes alone to find her hands have somehow turned transparent, and she sets out following a faint golden light in the hope of recovering her lost home and its warmth.

Demo update adds three tracks and a visual overhaul

Alongside the trailer, Imanity shipped a substantial update to the game's Steam demo. The patch refines the main visual, the user interface and the overall feel of play, and adds three songs: Morimori Atsushi's PUPA, which was first shown at Tokyo Game Show 2026, linear ring's enchanted love, and TAKIO's Festival Forever.

The studio has also named several tracks planned for the full release, including PYKAMIA's Fantasia Sonata Estella, Dadadaizu's Reblossia and Camellia's Exit This Earth's Atomosphere — a name familiar to most anyone who plays rhythm games.

The trailer additionally offers the first look at a multiplayer mode in which up to 32 players compete for score in real time. Martin Cid Magazine reads this as a signal that Imanity wants the comet journey to work both as a picture book and as a competitive arena.

Release details and the studio behind it

Estella arrives in Steam Early Access this winter with Chapter 1 and roughly 40 songs. Pricing has not been announced. The Steam page lists English, fully voiced Japanese, Korean, and both Simplified and Traditional Chinese. The updated demo is playable now.

Imanity describes itself as a studio born out of rhythm games, founded by players who want to make titles people can keep returning to for life. Estella will test whether a story worth hearing out can sit inside that lifetime of retries.

Watch for a price announcement and a firm Early Access date as winter approaches.

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